Zoe Kackman


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logue app design

Challenge: Create an app that enhances the experience of cataloguing a collection

Timeline: 10 wks

Software: Figma



logue encourages creative individuals to steer away from the internet as a sole source of inspiration, and to instead engage with the world around them through photo documentation. This app seeks to push boundaries of what inspires us and offer a more personal and intentional space to collect images. This contrasts with other apps that are purely practical or center on interacting with other users’ content.

As someone who does not specialize in UI/UX, I wanted to explore alternative visuals in an app context while learning the basic process of designing an interface.